UCSB Department of Computer Science presents:
Co-hosted by CITS and the Sage Center
Recent developments in graphical models and the logic of causation have had a drastic effect on the way scientists now treat problems involving cause-effect relationships. Paradoxes and controversies have been resolved, slippery concepts have been demystified, and practical problems requiring causal information, which long were regarded as either metaphysical or unmanageable can now be solved using elementary mathematics.
Numerous histories of communication science argue that our discipline evolved from earlier investigations in psychology and sociology in the early to mid 20th century and was always characterized by transdisciplinary perspectives. Today, scholars in related fields such as psychology have begun to study human behavior with state-of-the-art neuroscientific approaches. In the field of communication, however, it seems that this opportunity remained unexplored with few exceptions.
Co-Sponsorship with Carsey Wolf Center. For more information, please visit their website.
This talk surveys a set of research problems in approaches to interactive narratives--including video games, interactive comics, and "Choose Your Own Adventure"-style print gamebooks. How can we apply ideas from cultural analytics, graph theory, and social network analysis to the understanding of stories with many pathways and multiple endings?
Gathering for students in the Technology & Society gateway course & PhD emphasis. Other graduate students and CITS faculty affiliates are welcome!