- HSSB 6020
Personal computing and the user interfaces that define our computer experiences are in transition. While most office computing is still locked in to the traditional 2D Desktop paradigm, we are witnessing several developments of change in personal and mobile computing: the personal desktop is experiencing a 3D graphics makeover, cameras have become commonplace communication and input devices for a lively web 2.0 community, and mobile platforms with innovative interfaces have entered the market. 2009 was the year in which Augmented Reality has turned from "purely research" into a web phenomenon and something seriously pursued by new startup companies.
We use the term "Anywhere Augmentation" to describe a powerful general user interface, making augmented reality (AR) overlays readily and directly available in any situation and location. Graphical annotations can be viewed and placed through optical see-through glasses or by using your phone or tablet computer as a video-see-through lens. A key question is how to achieve robust spatial registration between the objects in the physical world and their AR annotations. Promising new approaches make use of computer vision in conjunction with various GIS data sources, which are becoming universally available, allowing mobile users to grow and browse a web of volunteered location-based information around them.
We expect that "Social AR" will help grow information repositories for augmented reality similar to how crowdsourcing and social networking are already changing the fabric of the world-wide web.
Tobias Höllerer is Associate Professor of Computer Science at the University of California, Santa Barbara, where he co-directs the Four Eyes Laboratory, conducting research in the four I's of Imaging, Interaction, and Innovative Interfaces. Dr. Höllerer holds a graduate degree in informatics from the Technical University of Berlin and an MS and PhD in computer science from Columbia University. He is a recipient of the National Science Foundation's CAREER award, for his work on "Anywhere Augmentation", which enables mobile computer users to place annotations in 3D space wherever they go. Dr. Höllerer has published more than 75 international journal and conference papers in the areas of augmented and virtual reality, information visualization, 3D displays and interaction, mobile and wearable computing, and adaptive user interfaces.